NUMEN
An exhibition to move through, not a grid to scroll.
Make room for the work.
NUMEN starts from the feeling of entering an exhibition. The visitor moves through a room, approaches a work and opens its dossier without losing the sense of place. I designed the interaction and built the engine; the artworks belong to Andrés Bestard Maggio.

A camera that follows intent.
Movement, zoom and touch gestures had to feel like a continuous visit. The camera and input systems coordinate free exploration with focused views of individual works; the dossier keeps context available without becoming the exhibition itself.
A custom engine with standard browser tools.
Canvas draws the spatial scene while DOM layers keep enlarged artworks and editorial text crisp. Background workers assemble image tiles and an on-demand render loop avoids redrawing an idle room. The architecture keeps the experience responsive without a framework or WebGL.
The technology should disappear into the visit.
NUMEN is an ongoing exploration of what a web exhibition can feel like when navigation, artwork and information are designed together.